L'Histoire de Pyke
Pyke was meant to drown in the jaull-fish that swallowed him, another harpooner lost to the industry that made Bilgewater‘s slaughter docks what they are. He didn’t.
The Thing That Surfaced
Whatever crawled back out of that jaull-fish was no longer the man who had gone in. Pyke now slips through the back alleys of Bilgewater, a lawless port of pirates, monster hunters, and smugglers where a fortune can change hands with the tide. He carries powers no ordinary harpooner could claim, and he goes after the profiteers and exploiters who got rich by grinding down people like him. The city built its name on hunting monsters, and without intending to, it has made one of its own and aimed it at the wrong prey.
Stalking the Stalkers
Pyke occupies an odd place as a support who fights like an assassin. He is played in that role or, now and then, mid, and he spends mana to stay a step ahead of anyone expecting him. His kit belongs to a killer who works best unseen. Gift of the Drowned Ones heals him for damage he recently took from champions, but only while he is hidden from them. That is why he disappears into Ghostwater Dive, a burst of camouflage and Move Speed that fades over time, the moment a fight turns dangerous. Bone Skewer either impales an enemy in front of him or hooks one and drags it toward him. Phantom Undertow lunges him forward while a phantom trails behind and snaps back to stun any enemy champion in its path. Death From Below, his ultimate, blinks him onto a weakened enemy for an execution, grants a second cast if the kill lands, and pays bonus gold to whichever ally helped. Every tool does the same job: strike from the shadows, vanish before the reply arrives, and make Bilgewater’s exploiters feel what it is like to be hunted. Other residents of the port, from Gangplank contre Graves, know these docks well enough to tell when Pyke est celui qui traque.
GaleriePyke Art


